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David Garrett
David Garrett
Props Artist | Cloud Imperium Games
Manchester, United Kingdom

Summary

I am a hard-working, dedicated individual that has had a passion for game artwork for years. I am always eager to expand my knowledge and push my artwork as far as possible.

Tools:
3ds max
Photoshop
Substance designer
Substance painter
Zbrush
Mudbox
Quixel NDO
Marmoset Toolbag 2
Unreal engine 4
Xnormal
world machine

Education:

BA (Hons) Computer Games Art (First class with Honors)

Harrogate College: BTEC Level 3 subsidiary diploma in Art and design grade distinction June 2012

Other qualifications available upon request

Previous volunteering and retail work has given me strong communication skills and experience working in a team

Skills

3D ModelingTexturingHard Surface ModelingEnvironment DesignEnvironment ModelingDigital SculptingProp ModelingPhysically Based RenderingTexture BakingUV MappingmodularityHigh-poly Modelingprocedural texturing in substanceTiling textures

Software proficiency

3ds Max
3ds Max
Substance Designer
Substance Designer
ZBrush
ZBrush
Unreal Engine
Unreal Engine
Mudbox
Mudbox
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
NDO
NDO